Make a clear plan for the animations needed in the lab and discuss them with your writing buddy. Because of the huge workload of intro/outro scenes we will first use a simple conversation and image to replace them. Keep these scenes in mind and coordinate with 3D responsible if it’s feasible to make the animations. Try to reuse elements of old animations.

If molecular animations increase the learning significantly the workload involved is justified. Use a presentation and show each step of the animation.

Create an Asana Task in the “Content Roadmap” attach the script, set a deadline, add 3D contact person as follower.

Difference between a scene and an animation:

  • 场景:卸载labroom,而不是内存密集型ccess to game objects MBL, you can click in the farmer, you can interact with the content

  • Animation : inside the labroom, skip animations, it is what it is!

Molecular viewer

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