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About Vectors and Scalars:Guide two astronauts on a mission to MarsVirtual Lab Simulation
What do you do if a rover gets stuck on the surface of another planet? In this simulation, the future of a space rover, LERS-M, lies in the hands of two astronauts, who on their extraplanetary mission land on the same planet as the stuck rover. Your overall objective will be to help them out, using your knowledge of vectors and scalars. But it doesn’t end there!
The Cartesian coordinate system
Your first mission in the Vectors and Scalars simulation is to guide the astronauts from the control panel, through the hostile environment of Mars. In order to do so, you need to master the Cartesian coordinate system. Use real-time images sent from a satellite and provide information to the astronauts about their position, while identifying the magnitude of vector and scalar quantities.
The direction of a vector
Your next mission in the Vectors and Scalars simulation is to assist the astronauts in finding the safest route towards their spacecraft, and then the rover. Can you imagine how easy it would be to get lost on the surface of Mars? Since there are no signs or labels pointing them in the right direction, your task is to identify the direction of vectors and to learn how to add several vectors using the Head to Tail method.
The components of a vector
Once you have guided both astronauts to the rover, your last mission is to try to find the best solution to get LERS-M out of the loose soil that it is sinking in. A shovel, a hammer, and two ropes are at the disposal of the astronauts. Learn how to use the tools wisely while defining the components of the vector of force and expressing the components in the coordinate system.
Are you ready to apply everything you have learned about vectors and scalars, so that the rover LERS-M can continue to perform geological analysis of rocks and other planetary surface features on Mars?
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Techniques in Lab
Learning Objectives
At the end of this simulation, you will be able to…
- Describe the difference between vector and scalar quantities
- Identify the magnitude and direction of a vector
- Determine the product of two vectors
- Define the components of a vector
Simulation Features
Examples of Related Standards
Physics and Engineering related 1st year
HS-PS2-1
1.3 – Vectors and scalars
2.1 – Motion
1.1的位置,速度,和Acceleration
3.1 Vector Fields
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